With the prize pot in sight for all the players, the last mission takes place on land, air and sea, proving to be the toughest. A staggering end game forces the players to put their trust in each other. Either the Traitors or the Faithful will win.
Role: Self - Host
With only seven players remaining in the competition, the Faithful seem to be closing in as doubt about one Traitor spreads among even their most ardent supporters.
Role: Self - Host
With only a few more days for the Traitors to remain undetected and win the game, a Faithful and a Traitor go head-to-head. One Faithful must decide their fate after being given an ultimatum. Shots are fired during the mission.
Role: Self - Host
As the Faithful’s numbers continue to decrease, the Traitors find their backs against the wall. A special guest appears during a beastly mission that proves to be too much for some players. A Faithful is given an ultimatum that could be fatal.
Role: Self - Host
Death is still in the cards as the Traitors discover whether their attempt at seduction has been successful. The Faithful gun for another Traitor, but their plans may not pay off. Alan has a deadly surprise for all the players.
Role: Self - Host
With the Traitors having so far avoided detection, the Faithful finally have a chance to strike back. The treacherous trio starts to turn on each other and faces a difficult dilemma that could backfire.
Role: Self - Host
Alan’s castle in the Scottish Highlands welcomes a new arrival. The Faithful have a cunning plan to fight back. One of the Traitors is in the hot seat.
Role: Self - Host
Murder most foul continues, but this time the Traitors must kill in plain sight; a deadly mission sees a player take their last breath in the game; a dramatic round table leaves the next banishment hanging in the balance.
Role: Self - Host
The Traitors are given a daunting task for their next murder. A dark mission ensures the players keep working on the prize pot. The Faithful continue to attempt to banish one of the Traitors.
Role: Self - Host
The Traitors - Welcome to the Dark Side
Treachery continues in the Scottish Highlands as the Traitors attempt to complete their lineup and commit their first murder. The mission to build the prize pot reveals some hard truths, and the first player is banished from the game.
Role: Self - Host
The Traitors - Betrayers, Fakes and Fraudsters
The ultimate game of deception is back as an all-star cast descends on the Scottish Highlands. The Traitors are chosen, but there’s a twist. The players start building the prize pot for the Faithful to share or the Traitors to steal.
Role: Self - Host
On the final day, the players are steps away from the prize money. The ultimate mission and the final round table banishing occur. The surviving players gather at “The Fire of Truth,” where either the Traitors or the Faithful will win the prize pot.
Role: Self - Host
During the penultimate day in the castle, the players can add to the current prize pot of $168,800. With the end in sight, alliances are broken and trust between the Traitors is questioned.
Role: Self - Host
One player has the ultimate decision to make. A tall tale brings suspicion on one Traitor. The players engage in a harrowing mission while on a trip full of creepy cabins. The most brutal round table so far.
Role: Self - Host
A Traitor’s mask is at risk of slipping, with suspicions flared at the round table. The mission sees the ghosts of former players return to the castle. The ultimate plot twist is revealed in the Traitors’ turret.
Role: Self - Host
The Traitors - Suspicion and Sabotage
The players are thrown a vital lifeline, but for three of them, being on trial puts them even closer to murder. Kate rallies against the others during a mission that pushes everyone to the limit. Suspicions mount on one Traitor in particular.
Role: Self - Host
The Traitors - Getting Away With Murder
One Traitor brings suspicion on themselves. An ecclesiastical mission gives the players a chance to raise the prize pot over $100,000. Murder and banishment hit two very unexpected victims.
Role: Self - Host
The Traitors - Life or Death Situation
Cracks start to show in the treacherous trio as the pressure of the game begins to weigh on one of them. Home truths are told in the Carnival of Chaos. Two more players are murdered and banished.
Role: Self - Host
A surprising victim is next on the Traitors’ murder list. The bells toll to make money for the prize pot. Another player is banished in a fiery round table. One Faithful makes a dramatic discovery.
Role: Self - Host
With suspicion rife after the first murder, the Traitors attempt to keep their cover. The mission sees some players meet an early grave; the first player is banished at the round table.
Role: Self - Host
Twenty contestants arrive at a castle in Scotland to play the ultimate murder mystery game. The Traitors are chosen as the prize pot starts building, but one Faithful player won’t make it through the night when the Traitors plot their first murder.
Role: Self - Host
GoldenEye
When a powerful satellite system falls into the hands of Alec Trevelyan, AKA Agent 006, a former ally-turned-enemy, only James Bond can save the world from a dangerous space weapon that -- in one short pulse -- could destroy the earth! As Bond squares off against his former compatriot, he also battles Xenia Onatopp, an assassin who uses pleasure as her ultimate weapon
Role: Boris Grishenko