The Gray Man
When a shadowy CIA agent uncovers damning agency secrets, he's hunted across the globe by a sociopathic rogue operative who's put a bounty on his head.
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When a shadowy CIA agent uncovers damning agency secrets, he's hunted across the globe by a sociopathic rogue operative who's put a bounty on his head.
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Le Chiffre, a banker to the world's terrorists, is scheduled to participate in a high-stakes poker game in Montenegro, where he intends to use his winnings to establish his financial grip on the terrorist market. M sends Bond—on his maiden mission as a 00 Agent—to attend this game and prevent Le Chiffre from winning. With the help of Vesper Lynd and Felix Leiter, Bond enters the most important poker game in his already dangerous career.
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